﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace TrackingSim.GameSystem.Events
{
    class EventA : GameEvent
    {
        public EventA()
        {
            eventType = GameEventType.A;
        }

        public int getDamage()
        {
            return 5;
        }
    }
}
